Category Archives: Meta-conversation

Where we go from here

First, I want to thank all of you who responded to this post about my ongoing blogging. It was very encouraging to hear that my thoughts are helpful and valuable to you. So, I figure I’ll keep doing it.

Here’s my current plan. I’ve put together a Trello board to hold blog topics. I will begin to collect ideas for things to discuss on this board, and then I’ll use my lunch break on Mondays and Wednesdays to write about them. That doesn’t translate into posting on Mondays and Wednesdays, mind you; I’ll release my posts when they’re ready. However, this should hopefully correlate with posting once or twice a week.

My sister Adiel made a suggestion that I’m going to employ. My Twitter feed has a large number of links to articles that I have read, but I don’t really explain why the article was interesting to me. So, as I read things, I will put some aside for further comment. In fact, I’m pretty sure that will be the name of that little series: For Further Comment. I’ll post a link to the article I’m discussing and share my thoughts on it.

(For the geeks and geeks at heart out there: to enable this, I set up a new recipe in IFTTT, using the Instapaper and Gmail channels. I set up a new folder in Instapaper for articles I’m going to comment on further. Putting an article into that folder triggers the recipe, which emails a new card into my blog Trello board. The upshot is that I don’t have to do anything extra to remember to write about an article. Just put it in the right folder in Instapaper, and the Internet does the rest.)

And…I’m back.

I also intend on continuing the My Life with Games series. I won’t go so far as to claim that this will be high-level game criticism, but at least, I’d like to continue to write about the artistic and cultural impact of games. So, I know that I owe the world a blog post about the video game Flower. Past that, we’ll see.

Finally, just in general, I figure I’ll write about philosophy. Wait! Come back! Maybe here’s a better way to say that: over this last week, I realized that this blog has always been about philosophy. If you’ve enjoyed reading what I’ve had to say to date, then–surprise!–you’ve been enjoying philosophy. And that’s good. Philosophy is all about how we understand the world, and one’s philosophy–whether it’s held consciously or not–will shape one’s actions in the world. Change someone’s thoughts, and you change that person’s choices. Change enough people, and you change the world.

Yeah, that seems like it’s worth my time.

That all said, I don’t know what that looks like. I guess we’ll find out together.

In closing, thank you again for your responses, and thank you for being along for this ride. I hope it’s valuable to you. It’s already been valuable for me.

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Step by step

I carry a bag. To be specific, it’s a Tom Bihn Ristretto for iPad with the Black/Steel color scheme and the Absolute shoulder strap. Because I want my gear to ride in style. In it, I carry my Kindle, my iPad, writing implements, my journal, charging cables…you know, everything that a hipster writer like myself should have in a bag.

Last week, I added a Bluetooth keyboard. I’m going to try to take this blogging thing seriously again.

Also, I feel the need to be creative again, but (let’s face it) game design is a lot of work. Blogging gives me a quicker sense of satisfaction about having finished something. Kinda like a quick hit of the drug of “done”.

I’m not completely sure what that means. I do know that it has involved putting the WordPress app on my iPad and iPhone, to allow for maximum blog access. So, maybe I’ll just blog randomly more often. That would be good. I fear that Twitter has stolen my good short material for a while now.

It also involves an outline I’m crafting for an extended biography of myself and games. Like, what my gaming history is, some of my favorite game-related memories, why I love certain games, things like that. Really, it’s reminding myself why I fell in love with games and gaming in the first place, and why I think that they are important. And, as I work through that, I’m hoping that I’ll find my designer’s voice again. There’s been a lot of cruft attached to game design for me for the last few years. Time to brush that off and give it another go.

After that, I don’t know. I do know that I need a design community and an audience for my game designs again. I’ve been out of touch for a while, and the world has changed. Hopefully, blogging will help me find both of those.

Right now, I’m not promising any sort of regular posting schedule. Maybe I’ll get there (and maybe I should schedule my posts to take advantage of spurts in posting), but for now, I’ll just write as I feel like it, and I’ll work on that gaming history.

After that, we’ll see.


Totally a proof of concept post

I’m posting from my iPhone! Why? Mostly because I can.

That being said, I’m rolling around some thoughts involving this blog, among other things, so this is a useful test.

Well, to me, at any rate.


Trial post

This post is coming to you from my iPad! Apparently, WordPress has an app. Yay!


You should follow me on Twitter

There. That’s fairly definitive.

As you may have noticed, I haven’t been blogging much recently. There are various reasons for this, including my family’s current Sabbath summer, which I should probably discuss at some point. However, you can continue to get my thoughts via Twitter. I have my recent posts going into my sidebar, or you can just visit my Twitter feed. Even if you’re not on Twitter, you can still use the RSS feed on that page to subscribe to my updates.

I haven’t abandoned this blog. It’s just resting right now. But, if you’re really that interested in me, Twitter is the best way to get your daily dose of Seth.

You know, if you want to.


On fatigue and resting

There haven’t been many blog posts around these parts recently. There hasn’t been much game design either. Actually, very little creative has been going on in my life recently.

Right now, I’m feeling tired. Some of this is doubtless the result of having come through our experience of the fire. Some of it is probably because it’s winter.

I’ve decided that’s okay.

Rather than trying to fight my fatigue, I’ve decided to take this time to rest. So, I’m not making lots of additional commitments. I’m not writing blog posts furiously or scribbling game design notes or anything else. I’m just…resting. Taking time to play with my children. Relaxing in the evening and doing nothing of consequence. This won’t last forever. But for now, it feels necessary. So, that’s what I’m going to do.

So, please be patient. You will see more content here again. You’ll probably see more games from me, too. Just not yet.


Neglecting this blog

It’s come to my attention recently that I’ve been neglecting this blog. I probably should do something about that. It’s not like I’ve stopped writing or anything. So, I’ll try to remember that I actually like writing here and go forward from there.


Trying out this whole Twitter integration thing again

I’ve discovered that I tend to use Twitter to jot down little ideas that once would have made it into a blog post. It does seem to me then that my longsuffering readers are possibly missing out on these nuggets of wisdom.

Or, alternately, my ability to summon the Peoria Fire Department.

I also discovered that my Twitter plugin now allows for a weekly update. So, we’ll try that and see if anything interesting happens. Worse case scenario: you skip over one blog post a week.


I’m not dead

I took vacation last week. I intended to write! I didn’t. But that’s okay. I enjoyed my vacation, particularly being able to celebrate my anniversary with Crystal yesterday. So, hopefully, I’ll be able to write more in the future.

This includes emails, by the way. I owe at least one person an email. I haven’t forgotten! Really!


News update

For those of you who came in late, an update:

Crystal and I are in Erie. On Thursday, Crystal’s mother suffered a serious heart attack. Yesterday, she was officially declared brain dead.

I’ve been keeping in touch with people mostly via Twitter, because it’s an easy “fire-and-forget” message system that lots of people can read. That way, I only have to say it once. Plus, my sister Gabrielle has been graciously watching the Twitter feed and then passing on emails to other folks as necessary. (Thanks, Gabrielle!)

The funeral is on Friday, and we will be returning on Saturday.

So, thus the news.

Thanks to everyone for all your love and support.