Jesse Schell on playtesting:
I hate playtesting….
Having people hate your work is probably one of the most painful parts of being a game designer. And playtesting is like an engraved invitation that reads:
You are cordially invited
to tell me why I suck
Bring a friend–Refreshments Served
—The Art of Game Design, page 391
Have I mentioned that I’m really enjoying this book? Actually, I don’t think I have. So….
I’m really enjoying this book. While it leans in the direction of videogame design, the book is more about the process of design than anything specifically electronic. If you’re at all interested in game design, I recommend this one highly.