Jesse Burneko discusses Dirty Secrets in a recent post:
Dirty Secrets is similar. That game is fueled almost entirely by the playerâ€™s opinions of the characters and their willingness to express them. The grid is less about generating a surprising random outcome and more about voting. Because the grid is used for all the crimes youâ€™re voting for a given character to be guilty of something. Itâ€™s the height of being judgmental. The scary thing about Dirty Secrets is that the only thing you are given to form your *initial* opinion is demographics. Thatâ€™s by design. But if you donâ€™t put your feelings at the forefront of the application of the rules then the game falls flat.
Also, Berin Kinsman writes about playing Dirty Secrets at a recent con:
If you like crime novels, film noir, detective shows, mysteries, anything akin to those genres, buy this and check it out. It seems like it would be a good party game for mystery buffs who arenâ€™t into roleplaying games and might be a good â€œgateway drugâ€ to introduce your non-geek friends to roleplaying. It handles genre tropes in clever ways. Definitely a good touch. Nice job, Seth.